BODY AND CYBERSPACE
Luana Del Rizzo


The big net is by now becoming a search of liberty the equivalent of liberty of oneself.
Going beyond the reality of the world and going beyond oneself, the body, gives the mind a virtual dimension where everything that is wish of the mind becomes real and where everything that is of the body and bonded with reality loses consistence.

Communication belongs to that sphere of human needs that not only allows us to be part of the world, but also to construct our identity; a world that is made of space and time communication that is inserted in the coordinates and the rules of the world.
Communication is one of the sectors that is involved in the processes of progress and evolution. Since the turn of the century, technology has evolved to such a point as to allow first the integration and the harmonization of our reality with the coordinates of space and time, to then overcome them, arriving at their total annulment.
Internet is a new and innovative means of communication. It allows the creation of a world without predefined space or time and goes beyond the real confinements to enter into different and highly controllable dimension without limits.
Connecting to the Internet is like looking out of a door that divides reality from virtual reality. Beyond the monitor neither space nor time exist, everything that is at stake is controlled and decided by the user (Longo, 1998).
Virtual reality is a world of words, images and relationships mediated by the computer and that exist only through it. The word virtual originates from the Latin medieval virtualis, derived in turn from virtus, which means strength. Virtual is what could exist in hypothesis but cannot exist in reality. It is an environment of experience and communication (Mantovani); its space, cyberspace, besides detaching us from a well defined here and now offers us ubiquity and simultaneity. While the material body is immovable in front of the computer, the virtual one sails in cyberspace.
We can compare this new space to a labyrinth: a place without rules or laws, something that can be taken apart and put back together in a different way, a space of interior search towards a cognitive achievement. It is a mirror of reality, because the virtual one is a different dimension of reality, in which everything that is real is projected from ties and confinements (La Barbera, 2000).
The body is so free of physical and territorial coordinates, but it can not complete this exploration without going through mutations: not only do manifold identities and new subjectivities appear, but the mind also tends to melt into the space, and the confinements between oneself and the cyber environment become more and more vanished.
A comparison is often made between dream and virtual reality: they are both places in which you leave your body behind to reappear as an image, overcoming the physical state. If our physical body is a heavy structure, in our cyberspace image, what is defined as avatar, appears relieved of physical and psychological ties.
"I have wandered about a little inside The Internet. I have taken my backpack and in one way or in another I have travelled to beautiful virtual cities, electronic libraries, museums, graffiti…
I had the feeling of being an angel that succeeds in entering into the houses of others, but is not able to be seen ,to be heard, to be touched.
At times I would suddenly fell heavily from the sky and I become human, made of skin and bones. The others saw me and I succeeded in showing them my photos, in telling them about my memories and have them hear the music of my guitar.
But this was a rare event.
It would happen in an almost casual way..
In my wanderings I remained an angel that knew the Heaven and earth but was unknown to them.
I wasn't successful in autonomously determining my identity.
The few times that I found myself in human form, to make myself known to the world, I had to ask for authorization and wait until someone decided to introduce me to the others." T. Tozzi (1995)
Internet can be a place in which you can experiment construction and reconstruction of your own identity, for the simple fact that in cyberspace communication becomes a procedure, that needs concrete action. It therefore pushes those who want to actively participate into relationships that them can establish autonomously determine their identity and leaving clear signs that characterize their thoughts.
According to the anthropologist Sherry Turale, to knowingly assume different bodily forms and autonomously constructed virtual identities, helps in many cases to better know oneself and to reflect critically on ones own way of formalities constructing interpersonal relationships: "Each of us is complete in his own way. The virtual environment can give us the safety necessary to be able to express what we lack, in order to begin to accept ourself as we are." This is the case of MUD, a social reality based on text and on the use of the simple word. The virtual world of MUD has many of the attributes of physical reality. The social behaviour of its members is, in a certain way, the accurate mirror of real life behaviour, with mechanisms sometimes identical to those in reality. Sometimes these mechanism are entirely new and different, and take roots in the new opportunities that MUD offers contrary what happens in real life.
At times the user seems to forget that everything that happens takes place without a physical part. In fact because of the distance and the direct and immediate nature of the exchanges, the individuals are more sociable than in discussions face to face. People would stop being inhibited by considerations of social status, both that of the interlocutor and their own, and from the fear of being judged. They would isolate them serves socially.
This possibility of assuming more than one identity on the net and losing the conception of one's own physical being, is an aspect that has alarmed some researchers:
"Hi! This is Alex Kord speaking, commander of the interplanetary spaceship Ad Astra. Our flight continues toward Alpha Centauro where they assure us that we will find a planet of a terrestrial type. It won't a smooth ride but for us the earth had become uninhabitable…"
"This is for you: if you are male, between 35 and the 45 years of age, intelligent, calm and prepared to make conversation, you are my type. I am warning you, I am a serial killer that will hunt you down. The name that I have chosen is Eymerich-2. Be careful!"
In reality these two writers are one and the same. Mr. A.G, faultless accontaunt from Campobasso that assumes different roles in net. Tomàs Maldonado, says in "Criticism of the computer region" that the risk of the game becoming something disquieting, "a tenebrous community of ghosts."
This ends the era in which the body of a human being was a unicum, the temple of its relationship with the world and dwelling place of its identity. Marinetti said: "We believe in the possibility of an incalculable number of human transformations, and we declare without a smile that in the skin of man wings lye dormant."

Bibliography

- www.strano.net/bazzichelli/indice.htm
- www.cibercultura.it
- www.psychomedia.it
- www.comune.prato.it/tempi/prospet/htm/mischa.htm
- Michael Benedikt (1993) Cyberspace: first footsteps in the virtual reality. And. Muzzio, Padova.
- Patrizia Vaccaro (PM, June 10 the 2000) Communication & internet
Available to the situated web:
www.psychomedia.it/pm/telecomm/telematic/vaccaro.htm
- Wally Festini and Coll. (PM, March 3 rd 2001) You city that doesn't exist: psychological analysis of a virtual community
Available to the situated web:
www.psychomedia.it/pm/telecomm/telematic/littleita.htm
- Tommaso Tozzi (1995) Art, identity and confinements
Available to the situated web:
www.strano.net/town/arte/freeart/tozzi/txt/autodet.htm

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